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Episode 35: Diablo

Roguelike Radio

00:00

Potion Farming and Gameplay Mechanics

This chapter analyzes potion farming within the Diablo series, emphasizing the simplistic gameplay that prioritizes resource accumulation over strategic depth. It also contrasts the evolution of game design from Diablo 1 to Diablo 3, discussing how this reflects in gameplay mechanics, skill trees, and player experiences. The speakers critique the addictive nature of farming RPGs while exploring their cultural impact, especially among younger audiences.

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