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Ep. 71: Harvard CS50's David Malan and Colton Ogden on Computer Science

The freeCodeCamp Podcast

CHAPTER

The Coolest Hacks in Game Development

Colton: One of the coolest stories in game development back in the nineties was for resident evil two. He says a lead at angel studios had to fit all of the full motion video that was on resident evil, to the disk, on to the n 64 cartridge. colton: The reason why p one games typically don't have n 64 ports is because it's just so much data and the cartridges are so small. Colton: I want to kind of jump into some more random questions, more fun questions, if you will. Sar, yes.

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