If people aren't scared away by the complexity of this game it stands to be just as huge if not maybe even bigger than its predecessor. So Breath of the Wild for Nintendo was their repudiation so to speak. I think open world games these actual maps are dropped into to explore. They're just there they're like hey go find this general boss and then see if you could beat them.
It’s dangerous to go alone! Take this podcast.
This episode was produced by Amanda Lewellyn, edited by Matt Collette, fact-checked by Laura Bullard, engineered by Michael Raphael, and hosted by Sean Rameswaram.
Transcript at vox.com/todayexplained
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