A survival horror would be great, although i doubt disney would ever improve it. Hyper liked it. A hyper magazine gave it a 90%. But edge magazine at five out of ten. So e g m gave it five point seven, five out of 10. Tha, down to the siren bow, i really preceed about that. Ah, so yes, a rival horror would be amazing. I don't know what te setting would be for that. It probably is the trash compactor. Oh, the entire game is just a trash entire game is tha, that's horrible. How great would it be if it was just the game where you are the chas cana
LEGO Star Wars: The Skywalker Saga reminds us of Grand Theft Auto and Red Dead Redemption, in that it feels unsustainably grand. Its creators have crammed nine films worth of characters, planets, and stories, plus winks at corners of the expanded universe, into one game. A report on crunch at the studio, however, raises serious questions about its leadership's decisions to make the game bigger and bigger and bigger. What does it mean for good games to be made in bad ways? Individual creators have filled Lego Star Wars with charming references, clever stages, and some genuinely funny writing. People clearly cared about their contributions to this project. So, this week, we try to parse our feelings of this complicated game and its creation.
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