
Unreal Engine 5.2
The (Unofficial) Unreal Engine Podcast
The Importance of AOVs in VFX
Unreal has been very smart about that in their plugin ecosystem. I mean, the plugin list is getting enormous. It used to be you could know all the plugins that shipped with Unreal. Now, there's just no chance you've played with all of them. The UI never feels cluttered to me. But it looks like they're getting closer and closer to fuller production support.
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