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Triple Tile vs. Triple Match 3D showdown! In-depth UA, creatives, Admon, Game design review (#65)

two & a half gamers

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How to Analyze a Triple Tile Game

Rimo says triple dot's rewarded ad units are very, very early in the foot doing. They feel very natural and player really gets like ease to into them. He also looks at negative Rimo here as a way of analysing match-free games.

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