
Designer Notes 72: Harvey Smith
Designer Notes
Is Your UI Invisible?
I feel like Your UI should be invisible and counterintuitively What that leads people to want to do is get rid of UI, right? This is the shooter with no UI. It's really only when you Hardgate the player on some ui and it that that I think it is really really frustrating. Every game I've worked on has every game I've working on has had like multiple major Iterations on the ui where you look six months 12 months 18 Months ago and it's like the ui would totally different because the ui is like the last step You really take for your understanding of the game in terms of what we're trying to achieve.
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