
06: Making Spelunky 2 with Derek Yu
Eggplant: The Secret Lives of Games
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The Importance of Chaos in Game Design
Zach: I've started to think more about chaos is kind of the defining trait of game designers at least that's something that really appeals to me right now. We're not creating in these ordered systems but we're kind of creating chaos for the player to find to find order in. And so with spelunky to I feel like I'm much more free to because I'm starting with this, this concept of chaos where I can just like I'm free to just keep keep adding to it and and I'm not going to play a haphazard way.
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