There are two different routes we can go for when it comes to AR VR training. We can do training so instead of just seeing a reconstruction of your hands or your body in the VR environment you'd also receive feedback on how much force you're applying. So if you're learning by medical training you need to know how much exactly to push when they're doing a surgery and you could get that measurement with our sensors. If you were wearing them and then gaming the same thing instead of just see your body and the VR environmentyou can get feedback on howmuch you're pushing, how much you're pulling something what that results in like in the gaming environmentso it makes it more real. No

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