
56 – Sudnow – Pilgrim in the Microworld
Game Studies Study Buddies
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Arcade Reflections: Games and Generations
This chapter reflects on the author's visit to an arcade to retrieve his son, prompting contemplation about children’s engagement with themes of nuclear disaster in games like Missile Command. It explores the parallels between arcades and casinos, highlighting their design to captivate and immerse players, while also addressing the evolution of human interaction with technology. Through personal anecdotes and philosophical musings, the narrative emphasizes the transformative impact of gaming on labor, creativity, and the societal landscape.
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