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Are We Playing the Loot Game Right Now?
Loot has been polarizing. Some people are horrified by loot, while others understand it as a way to roll out new gaming environments and engines. I'd argue that each individual derivative helps move the ball forward in terms of something that people can use. Like Genesis, for example, you have to assemble a bunch of different elements spread across different loot bags and you have to track them down between an FTX and open C and trade. That looks a lot like a game. And that is a game without any graphics. It's all on chain, but it, it, it,. it certainly feels like a game and certainly, um, the goals look a lotLike a game.