4min chapter

Metamuse cover image

70 // Launchers with Thomas Paul Mann

Metamuse

CHAPTER

The Platform Problem - Is There a Constraint?

Mark: With constraints comes creativity. When Joe talked about building a Slack app, he said, this was really nice. We don't need to do much design because there's so many constraints. So it's obviously a huge constraint if you just have Markdown but the developers are creative, right? And so you can build an entire game with just Markdown rendering. But you will be surprised what people come up with. That's always the interesting bit with pretty much every platform that is spelled out there. You put it out and see what works or doesn't work and iterate on it. There's quite a long history of this stuff. One of my first introductions to it was

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