
24th D.I.C.E. Awards Roundtable: Sports Game of the Year
The AIAS Game Maker's Notebook
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What's the Biggest Pressure for Fiva?
Building out an annual franchise is extremely difficult, and i'm curious about what the kind of biggest pressure you wind up finding yourselves having. The gaming industry in general, a right now, wi wit with the coveit locked down, has been something that we're starting to be even more aware of since there's only so many hours in a day. And too, to your point, how do you bring a valued proposition that makes a new purchase worth while, that makes that transition worth while for for players?
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