
Procedural Music Composition with Composer Chance Thomas
The AIAS Game Maker's Notebook
How to Manage a Procedural Music Score for a Game
The game was originally supposed to release in fall of 2021. We had everything done by late summer, early fall of 2021 and it was working brilliantly. And then I got a note from the audio director saying, hey, this was probably late October. He says, can we do a team's call? Like why I'm done. Yeah, it always has an ominous. There's some things we probably ought to talk about. So we had this team's call and he said, you be soft as canceled the game. And he's like, you have got to be kidding me. This was like, I mean, I just been through this big buildup of huge sound post production only to
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