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Nvidia's GPU Architecture for Machine Learning Models
The kind of mathematics that are used for graphics processing and graphics rendering as it turns out is primarily matrix multiplication. It's not as simple as the kind of math or multiplication that maybe you're typically used to but it can be done. Nvidia has also built a really massive software ecosystem around all of this they have their software called CUDA. They've layered on all kinds of other libraries and STKs and everything on top of that that actually makes this relatively easy to use and to deploy and to deliver.