
Diablo IV, Street Fighter 6, Dave the Diver & Earthbound
Noclip Crewcast
The Importance of Respect in Interactive Media
The same thing happened to Fallout. Every game is now for millions of people or it's for nobody. I feel like sometimes the creative person behind a creative work, especially interactive media, needs to be like the hard-ass parents sometimes. It's easier to go with the flow when you're working with people who don't know what the fuck you're doing.
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