
79: Shifting Perspectives in Storytelling with Variable State (Last Stop)
Eggplant: The Secret Lives of Games
Is That a Rider's Room?
I'm just curious a bit about your writing process, especially as sort of three creative directors. And we didn't get too much into your specific disciplines beyond that. I kind of really evolved over the course of the game. A lot of muddling through and fickering things out. There weren't like, too many cooks in the kitchen. That was, i think it certanly allowed you to develop in a very nimble way. Even from au, i was editing all the dialogue as well.
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