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The History of Dwarf Fortress with Zach and Tarn Adams - Part 1

The AIAS Game Maker's Notebook

CHAPTER

The Importance of Commercialization in Gaming

When we were able to quit our jobs and survive solely into our fortress, those were the happy times. And then the pressure... They say the fastest way to suck the joy out of your hobby is to commercialize it, right? Yeah. If we had free healthcare and UBI in this country, like the steam thing wouldn't have happened. You would have just been doing dwarves just at content with how things were going. It wasn't until later, much later, when the bill started getting worse and worse, that we had to start thinking about steam and all that. In fact, it was like less... We were less interested in making money the more in... the more money we

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