
From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen Barton
The AIAS Game Maker's Notebook
The Evolution of MIDI
There was so many things where the precursors to things we do without even thinking about it now, we're done in sort of crazy crazy ways like I remember the first time. We booted up gig a studio for Harry and we had one PC running it and none of this you could there was a massive limitation on how big the dot gig could be. You got the expression by just hitting different bits of the keyboard and with with fists I mean literally like that's so funnySo yeah there was a lot of interesting solutions to problems and then you know it's kind of now ridiculous and my mind we've been playing with my template lately. If you could have told us we would have these
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