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Graphs and Decision-Making in Robotics
This chapter examines the crucial role of graph theory in robotics, particularly in tasks like path planning and hierarchical space representation. It delves into the application of algorithms such as Dijkstra's and A* and emphasizes the significance of reinforcement learning for robotic decision-making. Additionally, the discussion covers the importance of introspection and learning from experiences, addressing current challenges and future prospects in the field of robotics.