5min chapter

Building the Open Metaverse cover image

Ed Catmull on the Metaverse

Building the Open Metaverse

CHAPTER

The Evolution of Computer Graphics

In 19 74, the z buffer was described for visible surfaces as something that was ridiculously expensive. Now we have real time retracing centuros from our prospective. Have you ever been surprised at the speed of this evolution of graphics? And what's happeningith the g p usion with andvide is one of the main drivers behind this. I's going to happen for quite a bit of time in the future.

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