
Ed Catmull on the Metaverse
Building the Open Metaverse
00:00
The Evolution of Computer Graphics
In 19 74, the z buffer was described for visible surfaces as something that was ridiculously expensive. Now we have real time retracing centuros from our prospective. Have you ever been surprised at the speed of this evolution of graphics? And what's happeningith the g p usion with andvide is one of the main drivers behind this. I's going to happen for quite a bit of time in the future.
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