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Goblinville and Rebel Crown

The Vintage RPG Podcast

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The Curse of the Cursed Kingdom

This chapter discusses a campaign set in a cursed kingdom where the dead linger and rise as more powerful enemies. The curse has had interesting effects on the campaign structure, making battles on a smaller human scale. The GM can haunt players with the consequences of their actions by bringing back enemies they've killed or sacrifices they've made.

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