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How Computers Dream with David Holz

What Future with Joshua Topolsky

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Video Game Development

"It's much easier to do something really different for consumers than it is to like have that immediately impact the sort of professional world," he says. "I'm so happy that my business isn't reliant on somebody finishing their video game in 16 months, and that's what that world is like." There are some very vocal segment of people out there in the world who think digital artists' work is theft because they're not getting anything when it does create new work,. He adds: "There is some reason to think that all of those sort of notions are in some way true"

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