This chapter delves into the concept of living in a simulation, discussing the distinctions between player characters and non-player characters in video games. It explores the likelihood of humans being avatars in a complex RPG simulation and the stages of technology needed to create indistinguishable simulations from reality. The conversation also touches on implanted memories, déjà vu experiences, and speculative scenarios of alternate realities, drawing inspiration from Philip K. Dick's works and challenging traditional concepts of time and space.
Rizwan Virk is an entrepreneur, video game pioneer, film producer, computer scientist, and author of several books, among them "The Simulation Hypothesis" and "The Simulated Multiverse."
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