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Failure is Part of the Journey

Founder's Journal

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The Risk Reward Profile of a Plunger Game

The idea here would be go back create another suction based game that is far easier so you don't have to worry about customers being disgruntled about the difficulty. The game would more resemble an analog game that's already out in the market like botch your corn hole and we'd just be creating basically a suction based version ofBotchYourCornHole. Now I think this could be a really interesting opportunity because botch or corn Hole are game styles that already have product market fit but it doesn't make sense for the plunge to be a meaningful business. To possibly get the business that big without raising any money it would probably take five to seven years minimum.

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