
Sarah and Colin Northway Discuss I Was a Teenage Exocolonist
The AIAS Game Maker's Notebook
The Art of a Colony
The world is just a large space for you to live in. It's more of like a world that we created for you to like find your way through however you want. And there's less of like a right answer. But yeah, but over time, the main thing that changed is that it just became a lot softer. They're all like sprites that are just three borders. The world is like rolling hills, three dimensional. All of the plants are billboarded 2D sprites,. And they're waving and they're all beautiful pastel colors. He says he was lucky to find this team of artists to actually make it happen.
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