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264. AMD Zen 5 X3D Pricing Confirmed, 3nm Strix Halo, Lunar Lake Benchmark, FSR 3.1

Broken Silicon

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Debate on Hardware vs. Software in Ray Tracing and VR Technology

The chapter debates the significance of hardware versus software in ray tracing, examining NVIDIA's DLSS technology and the different approaches taken by NVIDIA and AMD. It also discusses the halt in VR device development by Sony and Apple, as well as the challenges faced by the VR industry in achieving widespread adoption amidst high costs and declining interest.

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