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RustFest Interviews Triple Feature: Rust for AAA Game Development; Async Foundations with `async-std`; and Powerful Concurrency Primitives with `crossbeam`

Rustacean Station

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Async Stand: How to Upgrade Your Software

No, not really. I mean, like breaking changes are always a question of how do you upgrade? So if we can do the right communication from the start, which we're trying to do, by the way, and provide good upgrade guides, then we'll see people upgrading. There's lots of benchmarks and we have the like testing going on. But as always, there's like room to improve. Overall fairly confident in it. "I'm just excited for the least time right now," he says."We've been doing that ourselves internally trying to be like, how do we stack up, right? Doing what though?" He adds. "There's no reason why this shouldn

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