
Shadowgate
The Vintage RPG Podcast
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Exploring the Aesthetics and Gameplay of the 1989 Game Shadowgate
Unraveling the aesthetics and gameplay of the 1989 point-and-click adventure game Shadowgate, from its notebook interface to the quest of collecting scepter fragments to stop the Warlock Lord. The chapter showcases the game's eerie pixel art and user-friendly design elements that enhance the player's experience.
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