interactive fiction should communicate something beyond the text, he says. If you're sharing that, it starts to feel a little bit more like shared authorial intent. "You don't really know what any of the decisions you're doing" in 'Battleship' is too heavy for bastis but this is my otlen so here we are.
This week, we're playing Supermassive's latest interactive horror movie-game-thing, which we played in a bunch of different ways, some less recommended than others. Also, we discuss the genre's origins in FMV at length, because ... of course we do.
Other games discussed: Until Dawn, Heavy Rain, The Looker, Neon White, Card Shark, Stardew Valley Expanded
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!