
The History of Dwarf Fortress with Zach and Tarn Adams - Part 1
The AIAS Game Maker's Notebook
Drag Slay and Slave Snow Arm
It's like, body part destruction simulator. It reminds me more of these kind of things you might see in your steam to a recovery queue where it's just like, hey, take these stick figures and throw them in the saw or whatever right? So update the models and stuff is all really cool. But how do you make a game out of this? Yeah. Because we're like, let's throw in a magic system and you could like teleport people's skin off their body next to them and stuff and their like, rip their noses off. And that's, of course, that runs right into the story of door fortress because armock was going along just fine. And door fortress
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