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Exploring Game Worlds by Seth Giddings
The hosts delve into Seth Giddings' book Game Worlds, discussing its positioning in game studies and its exploration of children's play merging with digital games. They reflect on the book's influence on their research questions and ethical considerations in studying children's play. The chapter also touches on the book's introduction of key terms like worldness and virtuality, highlighting children's interactions with digital media and the concept of a proto-politics of play.