Into the Bytecode cover image

Gubsheep: Dark Forest, and building crypto-native games.

Into the Bytecode

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Using the Chrome Deaf Tools to Build a Developer Community

Inspector work flow is really, really and for example, one thing that doesn't lend itself very nicely to is writing sharable code. So in december, we introduced a very simple plugging system where essentially, you know, we have an environment where you can write code into the game. And it has access to programmatically interact with all of the objects in the dark forest client. It allows pluggins to do things like schedule moves in the future. We would prefer actually, that people use chrome def tools rather than the dark force built in terminal.

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