The goal here is to build a prototype as soon as possible with the singular focus to build something to show and demo to users. And one way of doing it is building on top of a lot of prototyping software. So for example, if you're a software company, you will build a clickable prototype using something like Figma or Envision. If you're a hardware company or heart tech, it is possible to built a prototype. Maybe it takes you a little bit longer. The key here is 3D renderings to really show you the promise of what the product is.
YC Group Partner Diana Hu was the CTO of her YC startup Escher Reality, which was acquired by Niantic (makers of Pokemon Go). She shares her advice for being a technical founder at the earliest stages - including topics like how to ship an MVP fast, how to deal with technology choices and technical debt, and how and when to hire an engineering team.
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