
Jonathan E. Abel, "The New Real: Media and Mimesis in Japan from Stereographs to Emoji" (U of Minnesota Press, 2023)
New Books in Communications
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The Return of Linearity in a Medium Gaming
It's a return of linearity in a medium gaming specifically which has become less linear over time by sandbox games and these sort of undirected open space game, you know, types of play have become the norm. I thought if I could just understand this one simple thing maybe I'll get some deeper insight onto into these other more complex, you know sandbox type games where you're free to do anything or virtually. It still carries a lot of interesting questions for contemporary game before questions and augmented reality and, and virtual reality as well. But it's really there's very little play in that in any sense, as I say in this but that's that's sort of what makes it interesting
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