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Justin Waldron: The Past, Present, and Future of Game Companies - [Web3 Breakdowns, EP. 18]

Making Markets

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I Lovelor Idea

We've conditioned ourselves to think that we need a reason to do certain things. The trick is figing out what the virtual equivalents are. Zuma is not really like a hike. It's intense. Imagine having a group meeting where you just stare face to face at each other for an hour and it's a superintense form of social interaction. I lovelor idea.

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