The AIAS Game Maker's Notebook cover image

Adam Volker and Bohdon Sayre of Flight School Studio

The AIAS Game Maker's Notebook

00:00

The Best Tools to Unstick Yourself

Ike: "Energy begets energy. And what i have found the best tools to unstick myself, if i'm focusing on a piece of a work, is to keep moving" I feel like so much of game development is just about deciding what to keep and what to change, he says. The more complex your product becomes, the less you appreciate it as an effort that could not be made simpler.

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