The AIAS Game Maker's Notebook cover image

Adam Volker and Bohdon Sayre of Flight School Studio

The AIAS Game Maker's Notebook

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The Creatures and the Mechanics

Yagarhead: We had a lot of stuff we carried over, but there was also like a huge amountlike reinventing the wheel. Originally it was kind of a vengeance story, and it was about letting go. And stone fly was more natural. There's a lot of games that feel like that. We just come up and then pick out individual elements that somehow fit into this, like overall theme. Then you set to let come up something.

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