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Design an RPG Starting Village! (MD 182)

Mastering Dungeons

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Designing a Memorable Starting Village in RPGs

The chapter discusses the importance of creating a compelling starting village in a role-playing game (RPG), emphasizing the need for interesting NPCs, various locations to explore, and aligning the village's purpose with the players' goals. It touches on detailing key locations, having a thematic focus, making the village memorable with unique characteristics, and balancing intricate plotlines with player engagement.

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