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Raph Koster: Playable Worlds and the Metaverse - Interview

Naavik Gaming Podcast

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Is There Anything That You're Studying Right Now?

Lately, i've been spending a lot of time revisiting economic questions. It's prompted by doing economy design on the game we're working on. But it's also prompted by the real world. I think many of us who worked in m m o economies called out that axe was headed for very serious economic troubles sometime around the middle of last year. M it's because we are reaching back to some of those corps principles. Im i think the the interesting thing is where it starts affecting game balance questions - how do you design your drains? How many currencies should you have? What is the acquisition impact of having a high genie coefficient in your game?"

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