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346: ‘Like Neo Dodging Bullets’, With Zach Gage

The Talk Show With John Gruber

CHAPTER

How Much Do You Design Paper?

A lot of my games are these sort of small ideas that are sort of very deep and have expanded into a lot of different spaces, but are like, fundamentally just like very small corps. Because if we'd, if we dick around too much with just these static things, we're going to go way too deep and too far before we know how it feelsye. And so for me, because of that, all the tools that i like to work with are tools that require almost no effort,. Or if i do programme, i don't like to programme anything that's take more than three hours or four hours to programm. It's very important to me that i canie get

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