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Animating the Unreal with Chromosphere

School of Motion Podcast

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How to Make a Motion Graphics Engine Run in Real Time?

We're not actually adjusting the shadow read that the engine casts any more. We're actually just rebuilding the lighting from scratch on top of the flat texture. And that's still all in real time. This also playing into what kevin was meant in earlier fer. The tools that teresa built for allowing us to have that control, i just so essential to it all. I mean, unreal an incredible. It's like this technological marvelit can do so much stuff for you.

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