2min chapter

The AIAS Game Maker's Notebook cover image

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Audio Design

The AIAS Game Maker's Notebook

CHAPTER

The Complexity of Audio in Cuta: The Last of Uspartout

The best audio is often the stuff you don't notice. It's the stuff that just makes it feel right, that the feeling of of immersion comes from from audio and from sound design. And games have a unique challenge with music, and that we're trying to pull emotional heart strings when,. ah, the player has almost always control of what's going on in the game. That presents unique challenges across the board. We get more tools to play with to make tat lot better.

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