In this episode, we sit down with Kyle Rowley, the co-director of Alan Wake 2, as he shares his journey through the gaming industry, starting as a Max Payne fan and ultimately landing his dream job at Remedy Entertainment. Discover how Kyle transformed his passion for games into a 20-year career, working on iconic titles like RuneScape, Cyberpunk 2077, and Alan Wake 2. Kyle explains how he broke into the industry, his experiences in game design, and the challenges he faced and overcame in one of the most dynamic fields out there.
Along the way, Kyle reflects on his childhood inspirations, navigating various roles from QA tester to game director, and shares insights into the creative process behind Alan Wake 2. Aspiring game designers, developers, and anyone interested in game production will gain valuable knowledge on what it takes to succeed in the game industry, from building the right skillset to fostering strong teamwork and communication. Don’t miss this in-depth discussion on the art, challenges, and triumphs of game development, and learn from one of the leading voices in survival horror and narrative design.
Join us to hear about the creative challenges behind Alan Wake 2 and the experiences that transformed Kyle from gamer to game director.