The idea is not to get rid of video game writers at all. In fact the way it was like presented it sounds like you would need more writers because you'll need so much more scenario and character bible writing effectively. But the world will be more fleshed out. So in a sense it's almost like taking the idea of like open world spontaneity and moving into the text part in the dialogue part of video games. What are you selling? Even though I actually love that one. Not that that's Square Enix but. It sounded just like it.

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