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240: Rewarding Your PCs

Dungeon Master’s Block

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Rewarding Players in Dungeons & Dragons

This chapter discusses the concept of rewarding players in tabletop role-playing games, specifically focusing on Dungeons & Dragons. The hosts talk about the importance of magic items and the lack of clarity surrounding their pricing and availability. They also explore alternative forms of rewards beyond just experience points, such as influence, lands, hirelings, transportation, and upgraded equipment.

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