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The Importance of Saving Throws
All four of the imps are within 10 feet of Roy. They have advantage on saving throws against spells. The one that you were interrogating earlier, he's looking real bad. He only had four points of life left. You're up and it's the one that you interrogated who was just being pretty rude. But see, I feel a sort of kinship with the best buddies now. So I'm going to walk over to him and now I just get, I'm Going to go to him with a fireball. That was actually my first time doing the fireball one. Did you know when you do that your hand burns a lot? Would you like to let me catch my breath