The game has a very simple UI thing but it works so well at allowing me to kind of create my own pace. And then in terms of combat you it has a break system which I believe is in the first game where each enemy has various weaknesses andYou try different attacks on them to figure out what that weakness is. It also has empty boxes so if it has like one arrow box filled and then three empty boxes you know there are still three weaknesses that you haven't found. The other thing here is the part that I'm the most shocked by is I just do not have any love for turn based combat and this has got me to do a 180 on it.

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