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DF Direct Weekly #165: State of Play Reaction, Sony PC Strategy, COD Black Ops 6 on Game Pass

Digital Foundry Direct Weekly

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Exploring Graphics Technology and VR Flicker

The chapter covers a detailed comparison of graphics technology in video games, including the integration of technologies like Frame Gen and the challenges faced with older graphics cards. The conversation then delves into VR experiences, discussing VR flicker on OLED screens, frame rate variability, and the impact of locked frame rates on flickering. The chapter also addresses listener questions on CPU usage, DLSS presets, and the potential for a handheld Sony gaming device.

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