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#17 Will Anderson: I'm Addicted to Geometry Nodes in Blender

The VFX Process

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The Art of Character Creation in Blender

This chapter explores the creative process of designing characters using procedural methods in Blender, highlighting the importance of simplicity and personal connection to the craft. It features discussions on various techniques like rigging and geometry nodes, along with reflections on past experiences with other software. The conversation emphasizes the balance between realism and playful experimentation while capturing the essence of storytelling in character animation.

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